Techland announced that it canceled the PS4 and Xbox One versions of Dying Light: The Beast due to technical restrictions.
Techland announced that the previously planned old generation console versions for Dying Light: The Beast, the latest game of the well-known survival horror series, have been canceled. The game was released for PlayStation 5, Xbox Series X, Xbox Series S and PC platforms last September.
In its official statement on the X platform, the studio stated that this difficult decision was taken after a careful evaluation process. The developer team stated that the game was designed from scratch to take full advantage of current generation hardware.
Technical Requirements and Performance-Based Decision
Techland announced that Dying Light: The Beast’s open world, advanced visuals and fluid combat mechanics require processing power and memory capacity that previous generation consoles could not offer. As the development process progressed, it became clear that adapting the game to older generation devices would compromise the intended experience.
The studio emphasized that this decision reflects the technical realities of the development process, rather than abandoning old generation platforms, and was taken with the commitment to offer players the best possible experience. It was also shared that the refund process will be initiated for players who are affected by this situation and are waiting for old generation consoles.
Current State and Future of Gaming
Although Dying Light: The Beast was originally planned as an expansion pack, it evolved into a full-fledged sequel during development. The game combines the series’ well-known open world action formula with a parkour-based movement system and high enemy density.
The Dying Light: The Beast Restored Land version, released earlier in the year, includes the main game, as well as all post-launch content and the Restored Land survival mode. The studio stated that it thanked the players for their understanding and continued support following this cancellation decision.
In your opinion, how much further do you think games’ focus on new generation hardware takes the gaming experience?