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Three New Games Announced with NVIDIA DLSS 4.5 Support: Mortal Shell II and The Sinking City 2 are Coming

Three New Games Announced with NVIDIA DLSS 4.5 Support: Mortal Shell II and The Sinking City 2 are Coming

Mortal Shell II, The Sinking City 2, and Luminary are available to gamers with NVIDIA DLSS 4.5, Multi-Frame rendering, and RTX technologies.

NVIDIA continues to expand its DLSS library for GeForce RTX graphics card users. Mortal Shell II, The Sinking City 2, and Luminary, which were released or will be released in August, are offered to players with DLSS 4.5 Super Resolution, Multi-Frame Generation, and advanced ray tracing technologies.

Mortal Shell II Enhances the Souls-Like Experience with DLSS 4.5

Developed in collaboration with Cold Symmetry and Playstack, Mortal Shell II combines the beloved Souls-like mechanics of the first game with a more dynamic combat system and expanded weapon customization. Exploration dynamics in the game gain much more freedom.
The game, which Devout Edition owners started playing in Early Access (Advanced Access), will be released generally on all platforms on August 20th. On the PC side, GeForce RTX users achieve high frame rates thanks to DLSS 4.5 Super Resolution and Multiframe support.
The game also raises the visual bar with ray tracing-based reflections and global illumination technologies. Owners of RTX 50 series graphics cards can maximize performance by enabling Dynamic Multiframe via the NVIDIA application.

The Sinking City 2 and Luminary also Meet RTX Technologies

The Sinking City 2, from Frogwares, hit the shelves on August 18th. Bringing the Lovecraftian atmosphere of the 1920s to Arkham, the game depicts an eerie world destroyed by a supernatural flood.
Players taking on the role of Calvin Rafferty both struggle to survive and try to solve mysteries. The game offers DLSS 4.5 Super Resolution and Multiframe support, as well as Dynamic Multiframe support via NVIDIA application.

Luminary: Unreal Engine 5 and DLAA Power in Early Access

Developed by a two-person independent team at Refractive Entertainment, Luminary promises a fantasy-themed ARPG-lite experience.
Playable solo or in co-op with up to three players, the game has begun its early access phase. Powered by Unreal Engine 5’s Lumen lighting technology; DLSS 4.5 comes with Super Resolution, Multi-Frame rendering, and DLAA support providing maximum anti-aliasing at native resolution.

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